Core Rules v0.11.30


Core Rules have been updated with new stuff and corrections! Notice that Changes to the Foundry World will be uploaded as soon as possible

Changelog:

  • More proofreading and grammar corrections done
  • Added new drawings
  • Added new traits based on the new Miss-cast optional rules
  • Reworked the Female Penis variants
  • Added the Cursed Penis Trait for Males
  • The All Muscles But no Brain Trait has been renamed All Brawn, No Brain
  • All Brawn, No Brain can now be acquired by Jungle Kobolds.
  • Added the No Gag Reflex Trait.
  • Cherry Lips and Tighten Pussy now also affects Slimes.
  • The Act fo Faith Feat now grants 2 Focus instead of 1
  • Alchemist Savant has been renamed Alchemical Savant
  • Magical Affinity has been renamed Magical Efficiency
  • Added the Strengthen Zeal Feat
  • Updated the section for starting spells to be more precise and updated the learning new spells to specify that Eromantic Spells can also be learned by others while Eromancers can learn the Ethereal Arm Spell.
  • Improved some descriptions of the rules for Spells and Spellcasting such as Able to Cast Spells, Spell DV etc
  • Spellbooks are no longer mandatory, but still helpful to use
  • Added Spell Miss-cast and Flustered Miss-cast as optional rules
  • Added a brief explanation about the nature of Acts of Faith
  • Acts of Faith now have an Allegiange which determines certain details such as damage or things they can do
  • Added an optional rule for Characters (and NPCs) for having doubts about their faith or completely lose all their beliefs, causing them to either have difficulties at using Acts of Faith or simply being unable to use them until ltheir faith is restored
  • Acts of Faith now can be empowered by a Character at Wanderer Rank.
  • Updated all Acts of Faith
  • The Blessing Act of Faith now has a specific list of Blessings to chose from.
  • Added Resistence to the Blessing Act of Faith, which Counts as a Combat Blessing.
  • Added the Consecrate/Desecrate and Deny the Witch Acts of Faith.
  • Control / Turn has been renamed Divine Influence.
  • Added a specification for knowing recipes of Alchemical Items and Potions and how to find them.
  • Characters can start with 3 known recipes if their Origin allows them to have Alchemical knowledge (IE: Wizard or Alchemist)
  • Added new Alchemical Items: Blank Shot and Imp Juice
  • Added new Potions: Buttocklicious, Harvester’s Potion, Hermaphrodictus, Meethee Boond, Potion of the Endowed, Stud’s Elixir and Udderus
  • Reworked or slightly changed some of the already existing Alchemical Items and Potions
  • Added new recipes for the new Alchemical Items and Potions
  • Reworked some of the old recipes of Alchemical Items and Potions

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